Use mist in Blender 3D (blender Cycles)

Mist_Blender_compositor_tutorial
Object of tutorial : How to use Mist in Blender 3d with blender Cycles render engine and blender compositor


    Mist_enable_blender
  • Enable Mist in passes
  • Use Color Ramp to control Mist and Color Balance to give a color to the Mist.

blender_3d_scene_setup














For the needs of this tutorial I set a very simple scene with  2 buildings 2 images a basic floor and background Environment texture at the world just to get some pure reflections .

  1. Get all objects in place 
  2. Set the camera
  3. Set the Light's
  4. Materials
  5. Render it
  6. Get to Compositor
    • In the  compositor i use Color Ramp and Color Balance as can you see in the picture below 
    • With Color Ramp control the distance and the density of the Mist (white collor = 100% density)
    • With Color Balance i just give color to the Mist (I use light blue collor for mist ) 
    blender_compositor_mist


  7. More Effects
  • Also use RGBtoBW, Color Ramp, Color Balance, Sun Beams and blur effect for extra as can you see in the picture below
Blender_mist_compositor


Comments

Popular posts from this blog

Create marble material in Blender 3d Cycles render engine

Displacement on plane blender 3D