Use mist in Blender 3D (blender Cycles)
Object of tutorial : How to use Mist in Blender 3d with blender Cycles render engine and blender compositor Enable Mist in passes Use Color Ramp to control Mist and Color Balance to give a color to the Mist. For the needs of this tutorial I set a very simple scene with 2 buildings 2 images a basic floor and background Environment texture at the world just to get some pure reflections . Get all objects in place Set the camera Set the Light's Materials Render it Get to Compositor In the compositor i use Color Ramp and Color Balance as can you see in the picture below With Color Ramp control the distance and the density of the Mist ( white collor = 100% density) With Color Balance i just give color to the Mist (I use light blue collor for mist ) More Effects Also use RGBtoBW, Color Ramp, Color Balance, Sun Beams and blur effect for extra as can you see in the picture below