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Showing posts from August, 2016

Use mist in Blender 3D (blender Cycles)

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Object of tutorial : How to use Mist in Blender 3d with blender Cycles render engine and blender compositor Enable Mist in passes Use Color Ramp to control Mist and Color Balance to give a color to the Mist. For the needs of this tutorial I set a very simple scene with  2 buildings 2 images a basic floor and background Environment texture at the world just to get some pure reflections . Get all objects in place  Set the camera Set the Light's Materials Render it Get to Compositor In the  compositor i use Color Ramp and Color Balance as can you see in the picture below  With Color Ramp  control the distance and the density of the Mist ( white collor = 100% density) With Color Balance i just give color to the Mist (I use light blue collor for mist )   More Effects Also use RGBtoBW, Color Ramp, Color Balance, Sun Beams and blur effect for extra as can you see in the picture below